Project Overview
The Zelda project is an animation project with the intent to create the prelude to The Legend of Zelda: Phantom Hourglass.
I started this project within a few months of starting to learn 3D modeling and animation. As my modeling and texturing skills have improved, many of the assets I have made have been replaced with new iterations.
My Work
A large portion of the work involves creating new assets based on the original concept art or assets of increased resolution based on the original 3D models. The art style is intended to be consistent with that of The Legend of Zelda: The Wind Waker. Additionally, I am writing a script, developing VFX (cloth, particle, and fluid simulation), and producing a soundtrack comprised of original arrangements of existing Zelda pieces for this animation.